# Breakout: break every brick with the ball, keep it in play with the paddle. game: id: breakout title: "BREAKOUT" version: 1.0.0 description: "Break the wall of bricks with a bouncing ball: 3 lives, a new wall every level." width: 320 height: 240 scale: 3 # desktop window = 960 x 720 background: [0, 0, 0] start_scene: App\Scene\TitleScene lang: en net_url: ws://localhost:8090/ws online: false # browser on-screen buttons (phones): A launches the ball, B / START pause touch: { a: Space, b: Escape, start: Escape } controls: "Left / Right (or A / D): move the paddle. Space: launch the ball. Escape / P: pause." # bin/jumphp test: the computer plays (endless: new game when it loses, next wall when it wins) smoke: scene: App\Scene\PlayScene params: { demo: true }